The Tekken series is considered to be legendary among many gamers especially those who grew up in the late 90’s and early 2000’s. When Tekken 2 was first released in arcade centers in the mid 90’s many people were blown away by the high quality 3D graphics and gameplay that was featured in the game. The gameplay in Tekken 3 seemed faster than the prequel along with having more refined graphics which made the visual presentation for this game was amazing at the time. Along with having excellent visuals Tekken 3 had featured a larger roster following the aftermath of the second King of the Fighting Fist Tournament along with several new characters. Some of the new characters includes Jin Kazama, Eddy Gordo, Mokujin, Ling Xiaoyu and Hwoarang. There are also hidden characters such as Dr. Bosconovitch who can be unlocked in Tekken Force Mode which can prove to be difficult at times.
Many people would argue that playing Tekken 3 in arcade systems was a pretty cool experience except for the fact that they had to waste countless quarters on trying to complete the game in its entirety. The PlayStation port for Tekken 3 was just as exciting since there was so much to do in the game. Along with Tekken Force people had the option playing in Tekken Ball, versus and arcade mode where each player as their own ending. The soundtrack for this game was probably among the best of any of the Tekken titles. Every character had their own stage and theme song along with a set of special moves. Around the late 90’s Tekken 3 was one of the best three dimensional games to have been released for any game console. The PlayStation port for Tekken 3 seemed just as good as the arcade version in terms of gameplay. The various modes that were added into the PlayStation version of Tekken 3 seemed like a gift provided by Namco to whoever bought the game. Since its release Tekken 3 has sold at least 8 million units worldwide and is considered to be one of the best fighting games of the late 90’s. One of the coolest things about Tekken 3 was that the replay value had reflected the overall quality of the game itself in many ways.