The early 00’s was such a cool time period to be gamer with the release of various consoles such as PlayStation 2, Xbox and the Nintendo GameCube. When it came down to the Nintendo GameCube one of the most unexpected titles that we got involved the release of Luigi’s Mansion in 2001. One of the reasons why this game was so significant was because it was the first major 3D game that Luigi has ever had in the entire Mario series. While Nintendo had the option of using the traditional platform genre in regards to gameplay they decided to make this an action adventure title instead. The plot for Luigi’s Mansion is basic and involved Luigi winning a contest that he never entered in order to win a haunted mansion that turned out to be invested with ghosts. Shortly, after learning that the mansion is haunted Mario is eventually kidnapped by ghosts and trapped inside a painting leaving Luigi to rescue him from danger. Another interesting twist to this story included the fact that the mansion was created by none other than King Boo.
Luigi’s Mansion was unique not only because it placed the spotlight on someone other than Mario but also because it deviated from the traditional platform genre that Nintendo has used in countless Mario games making this title more interesting. Luigi’s Mansion had great character models and graphics that felt like it was ahead of its time during the early 00’s especially for a console like the Nintendo GameCube. Since its release Luigi’s Mansion had managed to sell at least 2 million units worldwide which was very impressive considering the fact that Luigi is known mainly as a sidekick character to Mario. Even though, Luigi’s Mansion was not as popular as games like Super Mario Sunshine and Super Mario Galaxy for the Nintendo Wii many people would agree that the game itself was exciting. Luigi’s Mansion also exceeded the expectations of many people who thought this game would be a flop and proved that Nintendo can be as creative as they want to be in terms of development .